KO-CHA! Game Suggestions
House Tag
Turn your house into a laser tag maze in an instant. Just zero your scores and go for it with as many players as you’ve got. Play ‘time limited’ or for a ‘set number of hits’ - it is up to you. Remember to zero your scores before each game.
Capture the flag
The aim is to shoot as many opponents as you can while scoring extra points for getting into your opposition’s base and capturing a Hold-all selfie with their flag. Each Hold-all selfie counts the same as a kill, provided it is targeted to the correct team.
If players guarding the flag too closely become an issue, give each team multiple flags (or bags/sweatshirts etc.) which must be spaced 10-20m apart in their area. This will solve the issue.
Battle Royale
This game is a free-for-all where every player is out for himself. The player with the highest score (Kills minus Hits) at the end wins. Play to a set time.
Lost Tribe
Like the game above, this is a free-for-all where every player is out for herself. This time, though, each player starts off using one of the white Lost Tribe team skins. As each player is ko-charred for the first time they must change to a red Raw Street team skin before they can continue play. You can check the border colour of each player’s icon in your Target Select to see who is still in the (white) Lost Tribe. The game ends when there is only one Lost Tribe player left. This player is awarded +5 kills to their score for completing the game without receiving a hit. They are not necessarily the winner, however. The player with the highest (Kills minus Hits) score wins.
Quick Draw
Put on some Enrico Morricone, tuck your phone half into your back pocket and face off a friend. First to ko-cha their opponent obviously scores the point to win. This is the 21st century replacement for the coin toss.
*Top tip: Use ‘Target First’ mode to select your opponent before you ko-cha (by pressing on the blank tab at the top centre of the Viewfinder). This will give you an advantage of precious seconds. To change back to ‘Ko-cha First’ mode press the yellow button at the bottom right corner of your Target Select.
Art Heist
This game is played in a large museum or art gallery. Best for at least 3 teams of 2-4 players, each team represents competing gangs of art thieves fighting over their share of the loot in a Heist. The goal for each team is to locate and correctly target Hold-all ko-chas of their opposition’s art pieces as well as ko-charring their opponents.
To set this up, each team has 30 minutes to photograph 5 art pieces around the museum with their phone's native camera and add them to a WhatsApp group you have set up for the game. Along with each photograph you must provide the information the other teams will need to find the art pieces. This could be a room number they can find on the museum map or some other predetermined method. Each art piece a team chooses cannot share a room with another art piece chosen by that team. When the 30 minutes setup time is up, all teams assemble outside the museum to start the Heist. Ko-chas outside the museum do not count.
The Heist itself lasts an hour, so make sure everyone sets a timer. When the hour is up all teams gather back outside the museum to count up their final scores (art pieces + kills - hits). Highest team score wins.
Being discrete is obviously required in this game. Walk at all times. No self respecting thief is going to be able to show their face in criminal society after being kicked out by museum security for running around making a nuisance of themselves.
The Running Man
This is a headhunter game, where it is everybody on one fugitive player. The aim of the running man (or woman) is to survive a week as a fugitive in their everyday life without being ko-charred by their hunter friends. Safe zones for the fugitive would be their place of work and any locations where they are scheduled to meet any of the hunters that week. If the fugitive makes it to Friday Night without getting ko-charred, all of the hunters shout them drinks or similar on the night of their win. If at any point the fugitive gets ko-charred then the shooter who bagged them becomes the fugitive with the same goal of making it to Friday Night and free drinks. The original fugitive then turns hunter to try and retake their Running Man status. Anyone ko-charred in the game cannot ko-cha anyone else in the game for 1 hour. Hunters can therefore ko-cha each other and play the tactical game to snatch a win.
*Suggestion: If you haven’t read the novella ‘The Running Man’ by Richard Bachman aka Stephen King then you absolutely have to. Totally different from the Schwarzenegger film, it is a miracle that a proper movie hasn’t been made of this yet.
Geodash
Great for at least 6 players, but the more the better. This game utilises the Geocaching app, so most players will need to have the free version downloaded onto their phones before play commences. Players then meet up at a geocache rich location where nobody has prior knowledge of the geocache locations. Divide into teams and zero all scores. This game is most fun played in pairs, but single player teams are fine if you don’t have enough players.
The aim is to capture a Hold-all ko-cha of the geocache containers within a predetermined area as well as ko-charring your opponents. Target your Hold-all ko-chas at whichever player you want to lose the point.
Play for an hour. At the end of the agreed time each team adds up their score, subtracting their hits from their kills (including Hold-all ko-chas). Highest team score wins.
Poacher and Gamekeeper
This game is perfect for school trips to the zoo. Gamekeepers outnumber poachers 3:1. The poachers have to ‘collect’ specific endangered species. You do this by ko-charring each animal on an agreed list (1 point for each type). Gamekeepers have to stop this by ko-charring the Poachers (each gamekeeper ko-cha is worth 3 points). Poachers can fight back, but there’s no honour in it (so each poacher ko-cha is worth only 1 point).
Play for an agreed time. At the end of the game all players add up their scores according to the scoring system above. Subtract your hits from your kills to get your final score. Highest individual score wins.
When you come up with games of your own please send details with photos of you playing via our social channels or to us direct via dave@ko-cha.com. The best will be included in our Game Suggestions and be rewarded with in-app Weapons and Skins.
Peace and Happy Hunting!